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How to make an educational game that doesn’t suck

4 things to consider when designing games for learning

Designing games is tough.

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1. Less is more: Teach one thing and do it well

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2. Meet them where they’re at: Use game genres kids already play

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3. Follow their lead: Design for kids by letting them do what they want to do and letting them learn what they want to learn

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4. Communicate early, and often: Carefully design feedback

To sum it all up

Katerina Schenke, PhD. is a researcher | learning designer | data scientist

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